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模块:Machine

来自星砂岛百科

概述

Machine 提供机器域的字段读取、材料列表、配方信息与反查展示,供 {{Infobox machine}}{{MachineRecipes}}{{RecipeUsage}} 调用。

用法

{{#invoke:Machine|getField|工作台|type_display}}
{{#invoke:Machine|craftInfo|工作台}}
{{#invoke:Machine|recipeList|工作台}}
{{#invoke:Machine|itemRecipes|木板}}

函数

  • getField:读取机器字段。
  • ingredientList:渲染建造材料。
  • upgradeIngredientList:渲染升级材料。
  • craftInfo:渲染机器信息块。
  • recipeList:渲染机器产出配方列表。
  • itemRecipes:渲染物品的机器配方反查。
  • machineAsIngredient:渲染机器作为材料的反查结果。

数据来源


local common = require('Module:Common')
local item_common = require('Module:ItemCommon')
local item = require('Module:Item')
local css = require('Module:CSS')

local p = {}

local FIELD_MAP = {
    type = 't',
    type_display = 'td',
    item_level = 'lv',
    rarity = 'r',
    sell_price = 'sp',
    base_value = 'bv',
    max_stack = 'ms',
    max_quality = 'mq',
    tags = 'g',
    origin = 'o',
    locked_origin = 'lo',
    use_description = 'ud',
    unlock_title = 'ut',
    construct_template = 'ct',
    construction_template_count = 'ctc',
    energy_capacity = 'ec',
    production_formula = 'pf',
    production_formula_origin = 'pfo',
    craft = 'c',
    upgrade = 'u',
    prev_machine = 'pm',
    next_machine = 'nm',
}

local RECIPE_FIELD_DEFAULTS = {
    result = 'r',
    result_count = 'rc',
    materials = 'm',
    time = 't',
    machine = 'mc',
    cooking_method = 'cm',
}

local data_cache
local mapping_cache
local recipe_cache
local recipe_list
local item_recipe_cache
local field_map = RECIPE_FIELD_DEFAULTS

local function is_empty(value)
    if value == nil then
        return true
    end
    for _ in pairs(value) do
        return false
    end
    return true
end

local function count_array(arr)
    if type(arr) ~= 'table' then
        return 0
    end

    local count = 0
    for _ in pairs(arr) do
        count = count + 1
    end
    return count
end

local function load_data()
    if data_cache then
        return
    end

    local raw_data
    raw_data, mapping_cache = item_common.loadDomainData('数据:Machine/machine_index.json')
    if type(raw_data) == 'table' and type(raw_data.records) == 'table' then
        data_cache = raw_data.records
    else
        data_cache = raw_data or {}
    end
end

local function find_record(key)
    load_data()
    return item_common.findRecord(data_cache, mapping_cache, key)
end

local function get_short_field(field)
    return FIELD_MAP[field] or field
end

local function get_record_field(record, key, field)
    if type(record) ~= 'table' then
        return nil
    end

    local short_key = get_short_field(field)
    if record[short_key] ~= nil then
        return record[short_key]
    end
    if record[field] ~= nil then
        return record[field]
    end
    if field == 'id' or field == 'name' or field == 'name_en' then
        return item_common.getIdentityField(record, key, field)
    end
    return nil
end

local function get_craft_field(craft, short_key, long_key)
    if type(craft) ~= 'table' then
        return nil
    end
    if craft[short_key] ~= nil then
        return craft[short_key]
    end
    return craft[long_key]
end

local function format_time(seconds)
    seconds = tonumber(seconds) or 0
    if seconds <= 0 then
        return ''
    end
    if seconds < 60 then
        return tostring(math.floor(seconds)) .. '秒'
    end

    local minutes = math.floor(seconds / 60)
    local remain = math.floor(seconds % 60)
    if remain == 0 then
        return tostring(minutes) .. '分'
    end
    return tostring(minutes) .. '分' .. tostring(remain) .. '秒'
end

local function render_materials(frame, materials)
    if is_empty(materials) then
        return ''
    end

    local item_ids = {}
    for item_id in pairs(materials) do
        item_ids[#item_ids + 1] = item_id
    end
    item_common.sortItemKeys(item_ids)

    local parts = {}
    for _, item_id in ipairs(item_ids) do
        parts[#parts + 1] = frame:expandTemplate{
            title = 'Item',
            args = { item_id, tostring(materials[item_id]), class = 'block' },
        }
    end
    return table.concat(parts, '')
end

local function render_item_template(frame, item_id)
    local resolved_id = common.trim(item_id or '')
    if resolved_id == '' then
        return ''
    end

    local css_out = css.quickCall('Item') or ''
    return css_out .. item.renderItemWithArgs(frame, { resolved_id })
end

local function page_exists(title_text)
    local title = mw.title.new(common.trim(title_text))
    return title and title.exists or false
end

local function render_machine_reference(machine_id)
    local resolved_id = common.trim(machine_id or '')
    if resolved_id == '' then
        return ''
    end

    local machine_name = common.trim(item.getNameByKey(resolved_id) or '')
    if machine_name == '' then
        machine_name = resolved_id
    end

    local image_name = resolved_id .. '.png'
    local has_icon = common.filePageExists(image_name)
    local out = { '<span class="itemtemplate itemtemplateblock recipe-usage-machine-chip">' }
    if has_icon then
        out[#out + 1] = '<span class="item-icon-container">'
        out[#out + 1] = ('[[File:%s|24x24px|link=]]'):format(image_name)
        out[#out + 1] = '</span>'
    end
    out[#out + 1] = '<span class="item-text">'
    if page_exists(machine_name) then
        out[#out + 1] = ('[[%s|%s]]'):format(machine_name, machine_name)
    else
        out[#out + 1] = mw.text.encode(machine_name)
    end
    out[#out + 1] = '</span>'
    out[#out + 1] = '</span>'
    return table.concat(out)
end

local function render_craft_table(title_text, station_label, station_value, materials_label, materials_value, time_label, time_value, exp_label, exp_value)
    local out = {}
    out[#out + 1] = '<div class="recipe-usage-table-wrap">'
    out[#out + 1] = '<table class="wikitable machine-craft-table recipe-usage-table">'
    out[#out + 1] = '<tr><th colspan="2">' .. title_text .. '</th></tr>'
    out[#out + 1] = '<tr><th>' .. station_label .. '</th><td>' .. station_value .. '</td></tr>'
    out[#out + 1] = '<tr><th>' .. materials_label .. '</th><td>' .. materials_value .. '</td></tr>'
    if time_value ~= '' then
        out[#out + 1] = '<tr><th>' .. time_label .. '</th><td>' .. time_value .. '</td></tr>'
    end
    if exp_value ~= '' then
        out[#out + 1] = '<tr><th>' .. exp_label .. '</th><td>' .. exp_value .. '</td></tr>'
    end
    out[#out + 1] = '</table>'
    out[#out + 1] = '</div>'
    return table.concat(out, '\n')
end

local function is_array_table(value)
    if type(value) ~= 'table' then
        return false
    end

    local count = 0
    for key in pairs(value) do
        if type(key) ~= 'number' then
            return false
        end
        count = count + 1
    end

    if count == 0 then
        return false
    end

    for index = 1, count do
        if value[index] == nil then
            return false
        end
    end

    return true
end

local function normalize_material_options(materials)
    if type(materials) ~= 'table' then
        return {}
    end

    if is_array_table(materials) then
        local options = {}
        for _, option in ipairs(materials) do
            if type(option) == 'table' and not is_empty(option) then
                options[#options + 1] = option
            end
        end
        return options
    end

    if is_empty(materials) then
        return {}
    end

    return { materials }
end

local function render_material_option(frame, materials)
    if type(materials) ~= 'table' or is_empty(materials) then
        return ''
    end

    local item_ids = {}
    for item_id in pairs(materials) do
        item_ids[#item_ids + 1] = item_id
    end
    item_common.sortItemKeys(item_ids)

    local parts = {}
    for _, item_id in ipairs(item_ids) do
        parts[#parts + 1] = item.renderItemWithArgs(frame, { item_id, tostring(materials[item_id]), class = 'block' })
    end
    return table.concat(parts, '')
end

local function filter_material_option(materials, excluded_item_id)
    if type(materials) ~= 'table' then
        return {}
    end

    local filtered = {}
    for item_id, count in pairs(materials) do
        if item_id ~= excluded_item_id then
            filtered[item_id] = count
        end
    end
    return filtered
end

local function render_material_option_or_empty(frame, materials)
    local rendered = render_material_option(frame, materials)
    if rendered == '' then
        return '—'
    end
    return rendered
end

local function render_recipe_materials(frame, materials, excluded_item_id)
    local options = normalize_material_options(materials)
    if #options == 0 then
        return ''
    end

    if excluded_item_id and excluded_item_id ~= '' then
        local filtered_options = {}
        local has_non_empty_option = false
        for _, option in ipairs(options) do
            local filtered = filter_material_option(option, excluded_item_id)
            if not is_empty(filtered) then
                has_non_empty_option = true
            end
            filtered_options[#filtered_options + 1] = filtered
        end
        if not has_non_empty_option then
            return '—'
        end
        options = filtered_options
    end

    if #options == 1 then
        return render_material_option_or_empty(frame, options[1])
    end

    local out = {}
    out[#out + 1] = '<div class="recipe-usage-option-label">可选材料方案</div>'
    out[#out + 1] = '<ul class="recipe-usage-option-list">'
    for _, option in ipairs(options) do
        out[#out + 1] = '<li>' .. render_material_option_or_empty(frame, option) .. '</li>'
    end
    out[#out + 1] = '</ul>'
    return table.concat(out, '')
end

local function material_counts_for_item(materials, item_id)
    local counts = {}
    local seen = {}
    for _, option in ipairs(normalize_material_options(materials)) do
        local count = tonumber(option[item_id]) or 0
        if count > 0 and not seen[count] then
            seen[count] = true
            counts[#counts + 1] = count
        end
    end
    table.sort(counts)
    return counts
end

local function render_material_count_list(counts)
    if #counts == 0 then
        return ''
    end
    if #counts == 1 then
        return tostring(counts[1])
    end

    local out = { '<ul class="recipe-usage-count-list">' }
    for _, count in ipairs(counts) do
        out[#out + 1] = '<li>' .. tostring(count) .. '</li>'
    end
    out[#out + 1] = '</ul>'
    return table.concat(out, '')
end

local function load_recipes()
    if recipe_cache then
        return
    end

    local data = common.loadJsonData('数据:Machine/machine_recipes.json') or {}
    recipe_list = data.recipes or {}
    recipe_cache = data.by_machine or {}
    item_recipe_cache = data.by_item or {}
    field_map = (data._meta or {}).field_map or RECIPE_FIELD_DEFAULTS
end

local function recipe_time_text(recipe)
    if not recipe then
        return ''
    end

    local value = tonumber(recipe[field_map.time]) or 0
    if value <= 0 then
        return ''
    end
    return format_time(value)
end

local function render_recipe_result(frame, recipe)
    if not recipe then
        return ''
    end

    local result_id = recipe[field_map.result]
    if not result_id or result_id == '' then
        return ''
    end

    local result_count = tonumber(recipe[field_map.result_count]) or 1
    if result_count > 1 then
        return item.renderItemWithArgs(frame, { result_id, tostring(result_count), class = 'block' })
    end
    return item.renderItemWithArgs(frame, { result_id, class = 'block' })
end

local function machine_group_heading(frame, machine_id)
    local rendered = render_machine_reference(machine_id)
    if rendered == '' then
        return ''
    end
    return '<div class="recipe-usage-machine"><div class="recipe-usage-machine-label">' .. rendered .. '</div></div>'
end

local function compare_recipe_ids(left_rid, right_rid)
    local left_recipe = recipe_list[left_rid + 1]
    local right_recipe = recipe_list[right_rid + 1]
    if not left_recipe or not right_recipe then
        return (tonumber(left_rid) or 0) < (tonumber(right_rid) or 0)
    end

    local left_result_id = common.trim(left_recipe[field_map.result] or '')
    local right_result_id = common.trim(right_recipe[field_map.result] or '')
    if left_result_id ~= right_result_id then
        return item_common.compareItemKeys(left_result_id, right_result_id)
    end

    local left_machine_id = common.trim(left_recipe[field_map.machine] or '')
    local right_machine_id = common.trim(right_recipe[field_map.machine] or '')
    if left_machine_id ~= right_machine_id then
        return item_common.compareItemKeys(left_machine_id, right_machine_id)
    end

    local left_time = tonumber(left_recipe[field_map.time]) or 0
    local right_time = tonumber(right_recipe[field_map.time]) or 0
    if left_time ~= right_time then
        return left_time < right_time
    end

    return left_rid < right_rid
end

local function sort_recipe_ids(recipe_ids)
    if type(recipe_ids) ~= 'table' or #recipe_ids <= 1 then
        return recipe_ids
    end

    table.sort(recipe_ids, compare_recipe_ids)
    return recipe_ids
end

local function split_recipe_groups_by_machine(recipe_ids)
    local ordered_groups = {}
    local groups_by_machine = {}

    for _, rid in ipairs(recipe_ids) do
        local recipe = recipe_list[rid + 1]
        if recipe then
            local machine_id = common.trim(recipe[field_map.machine] or '')
            local group = groups_by_machine[machine_id]
            if not group then
                group = {
                    machine_id = machine_id,
                    recipe_ids = {},
                }
                groups_by_machine[machine_id] = group
                ordered_groups[#ordered_groups + 1] = group
            end
            group.recipe_ids[#group.recipe_ids + 1] = rid
        end
    end

    local featured_groups = {}
    local remaining_ids = {}
    for _, group in ipairs(ordered_groups) do
        sort_recipe_ids(group.recipe_ids)
        if #group.recipe_ids >= 3 then
            featured_groups[#featured_groups + 1] = group
        else
            for _, rid in ipairs(group.recipe_ids) do
                remaining_ids[#remaining_ids + 1] = rid
            end
        end
    end

    table.sort(featured_groups, function(left_group, right_group)
        return item_common.compareItemKeys(left_group.machine_id, right_group.machine_id)
    end)
    sort_recipe_ids(remaining_ids)

    return featured_groups, remaining_ids
end

function p.getField(frame)
    local key = common.getArg(frame, 1, '')
    local field = common.getArg(frame, 2, '')
    if field == '' then
        return ''
    end

    local record = find_record(key)
    if not record then
        return ''
    end

    local craft = get_record_field(record, key, 'craft')
    if field == 'craft_machine' and craft then
        local machine_id = get_craft_field(craft, 'm', 'machine')
        if machine_id and machine_id ~= '' then
            return render_item_template(frame, machine_id)
        end
        return ''
    end
    if field == 'craft_time' and craft then
        return format_time(get_craft_field(craft, 't', 'time'))
    end
    if field == 'craft_exp' and craft then
        return common.toText(get_craft_field(craft, 'e', 'exp'))
    end

    local upgrade = get_record_field(record, key, 'upgrade')
    if field == 'upgrade_from' and upgrade then
        local from_id = get_craft_field(upgrade, 'f', 'from_machine')
        if from_id and from_id ~= '' then
            local from_name = item.getNameByKey(from_id)
            if from_name and from_name ~= '' then
                return '[[' .. from_name .. ']]'
            end
        end
        return ''
    end
    if field == 'upgrade_time' and upgrade then
        return format_time(get_craft_field(upgrade, 't', 'time'))
    end
    if field == 'upgrade_exp' and upgrade then
        return common.toText(get_craft_field(upgrade, 'e', 'exp'))
    end
    if field == 'construction_template_count' then
        local value = tonumber(get_record_field(record, key, field)) or 0
        if value <= 0 then
            return ''
        end
        return tostring(value)
    end
    if field == 'energy_capacity' then
        local value = tonumber(get_record_field(record, key, field)) or 0
        if value <= 0 then
            return ''
        end
        return tostring(value)
    end
    if field == 'prev_machine' then
        local prev_id = get_record_field(record, key, 'prev_machine')
        if prev_id and prev_id ~= '' then
            return render_item_template(frame, prev_id)
        end
        return ''
    end
    if field == 'next_machine' then
        local next_id = get_record_field(record, key, 'next_machine')
        if next_id and next_id ~= '' then
            return render_item_template(frame, next_id)
        end
        return ''
    end

    return common.toText(get_record_field(record, key, field))
end

function p.ingredientList(frame)
    local key = common.getArg(frame, 1, '')
    local record = find_record(key)
    if not record then
        return ''
    end

    local craft = get_record_field(record, key, 'craft')
    if not craft then
        return ''
    end
    return render_materials(frame, get_craft_field(craft, 'mat', 'materials'))
end

function p.upgradeIngredientList(frame)
    local key = common.getArg(frame, 1, '')
    local record = find_record(key)
    if not record then
        return ''
    end

    local upgrade = get_record_field(record, key, 'upgrade')
    if not upgrade then
        return ''
    end
    return render_materials(frame, get_craft_field(upgrade, 'mat', 'materials'))
end

function p.craftInfo(frame)
    local key = common.getArg(frame, 1, '')
    local record = find_record(key)
    if not record then
        return ''
    end

    local out = {}

    local craft = get_record_field(record, key, 'craft')
    local craft_materials = get_craft_field(craft, 'mat', 'materials')
    if craft and not is_empty(craft_materials) then
        local machine_id = get_craft_field(craft, 'm', 'machine')
        local machine_display = '—'
        if machine_id and common.trim(machine_id) ~= '' then
            local machine_name = item.getNameByKey(machine_id)
            if machine_name and machine_name ~= '' then
                machine_display = '[[' .. machine_name .. ']]'
            end
        end
        out[#out + 1] = render_craft_table(
            '制造配方',
            '制造站',
            machine_display,
            '材料',
            render_materials(frame, craft_materials),
            '时间',
            format_time(get_craft_field(craft, 't', 'time')),
            '经验',
            common.toText(get_craft_field(craft, 'e', 'exp'))
        )
    end

    local upgrade = get_record_field(record, key, 'upgrade')
    local upgrade_materials = get_craft_field(upgrade, 'mat', 'materials')
    if upgrade and not is_empty(upgrade_materials) then
        local from_id = get_craft_field(upgrade, 'f', 'from_machine')
        local from_display = '—'
        if from_id and common.trim(from_id) ~= '' then
            local from_name = item.getNameByKey(from_id)
            if from_name and from_name ~= '' then
                from_display = '[[' .. from_name .. ']]'
            end
        end
        out[#out + 1] = render_craft_table(
            '升级配方',
            '升级自',
            from_display,
            '材料',
            render_materials(frame, upgrade_materials),
            '时间',
            format_time(get_craft_field(upgrade, 't', 'time')),
            '经验',
            common.toText(get_craft_field(upgrade, 'e', 'exp'))
        )
    end

    local css_out = (css.quickCall('Item') or '') .. (css.quickCall('RecipeUsage') or '')
    return css_out .. table.concat(out, '\n')
end

function p.recipeList(frame)
    local key = common.getArg(frame, 1, '')
    local record = find_record(key)
    if not record then
        return ''
    end

    local machine_id = get_record_field(record, key, 'id')
    if not machine_id or machine_id == '' then
        return ''
    end

    load_recipes()
    local recipe_ids = recipe_cache[mw.ustring.lower(machine_id)]
    if not recipe_ids then
        return '该机器暂无独有配方。'
    end

    local has_time = false
    for _, rid in ipairs(recipe_ids) do
        local recipe = recipe_list[rid + 1]
        if recipe and recipe_time_text(recipe) ~= '' then
            has_time = true
            break
        end
    end

    local out = {}
    out[#out + 1] = '<div class="recipe-usage-table-wrap">'
    out[#out + 1] = '<table class="wikitable recipe-usage-table">'
    out[#out + 1] = '<tr><th>产物</th><th>材料</th>'
    if has_time then
        out[#out + 1] = '<th>时间</th>'
    end
    out[#out + 1] = '</tr>'

    local ordered_recipe_ids = {}
    for _, rid in ipairs(recipe_ids) do
        ordered_recipe_ids[#ordered_recipe_ids + 1] = rid
    end
    sort_recipe_ids(ordered_recipe_ids)

    for _, rid in ipairs(ordered_recipe_ids) do
        local recipe = recipe_list[rid + 1]
        if recipe then
            out[#out + 1] = '<tr>'
            out[#out + 1] = '<td>' .. render_recipe_result(frame, recipe) .. '</td>'
            out[#out + 1] = '<td>' .. render_recipe_materials(frame, recipe[field_map.materials]) .. '</td>'
            if has_time then
                out[#out + 1] = '<td>' .. recipe_time_text(recipe) .. '</td>'
            end
            out[#out + 1] = '</tr>'
        end
    end

    out[#out + 1] = '</table>'
    out[#out + 1] = '</div>'
    local css_out = (css.quickCall('Item') or '') .. (css.quickCall('RecipeUsage') or '')
    return css_out .. table.concat(out, '\n')
end

local function recipe_ids_have_time(recipe_ids)
    for _, rid in ipairs(recipe_ids) do
        local recipe = recipe_list[rid + 1]
        if recipe and recipe_time_text(recipe) ~= '' then
            return true
        end
    end
    return false
end

local function render_product_recipe_table(frame, recipe_ids, include_machine_column)
    local ordered_recipe_ids = {}
    for _, rid in ipairs(recipe_ids) do
        ordered_recipe_ids[#ordered_recipe_ids + 1] = rid
    end
    sort_recipe_ids(ordered_recipe_ids)

    local has_time = recipe_ids_have_time(ordered_recipe_ids)
    local out = {}
    out[#out + 1] = '<div class="recipe-usage-table-wrap">'
    out[#out + 1] = '<table class="wikitable recipe-usage-table">'
    out[#out + 1] = '<tr><th>产出</th>'
    if include_machine_column then
        out[#out + 1] = '<th>机器</th>'
    end
    out[#out + 1] = '<th>所需材料</th>'
    if has_time then
        out[#out + 1] = '<th>时间</th>'
    end
    out[#out + 1] = '</tr>'

    for _, rid in ipairs(ordered_recipe_ids) do
        local recipe = recipe_list[rid + 1]
        if recipe then
            out[#out + 1] = '<tr>'
            out[#out + 1] = '<td>' .. render_recipe_result(frame, recipe) .. '</td>'
            if include_machine_column then
                out[#out + 1] = '<td>' .. render_machine_reference(recipe[field_map.machine]) .. '</td>'
            end
            out[#out + 1] = '<td>' .. render_recipe_materials(frame, recipe[field_map.materials]) .. '</td>'
            if has_time then
                out[#out + 1] = '<td>' .. recipe_time_text(recipe) .. '</td>'
            end
            out[#out + 1] = '</tr>'
        end
    end

    out[#out + 1] = '</table>'
    out[#out + 1] = '</div>'
    return table.concat(out, '')
end

local function render_ingredient_recipe_table(frame, recipe_ids, current_item_id, include_machine_column)
    local ordered_recipe_ids = {}
    for _, rid in ipairs(recipe_ids) do
        ordered_recipe_ids[#ordered_recipe_ids + 1] = rid
    end
    sort_recipe_ids(ordered_recipe_ids)

    local out = {}
    out[#out + 1] = '<div class="recipe-usage-table-wrap">'
    out[#out + 1] = '<table class="wikitable recipe-usage-table">'
    out[#out + 1] = '<tr><th>产物</th>'
    if include_machine_column then
        out[#out + 1] = '<th>机器</th>'
    end
    out[#out + 1] = '<th>所需材料</th></tr>'

    for _, rid in ipairs(ordered_recipe_ids) do
        local recipe = recipe_list[rid + 1]
        if recipe then
            local counts = material_counts_for_item(recipe[field_map.materials], current_item_id)
            if #counts > 0 then
                out[#out + 1] = '<tr>'
                out[#out + 1] = '<td>' .. render_recipe_result(frame, recipe) .. '</td>'
                if include_machine_column then
                    out[#out + 1] = '<td>' .. render_machine_reference(recipe[field_map.machine]) .. '</td>'
                end
                out[#out + 1] = '<td>' .. render_recipe_materials(frame, recipe[field_map.materials]) .. '</td>'
                out[#out + 1] = '</tr>'
            end
        end
    end

    out[#out + 1] = '</table>'
    out[#out + 1] = '</div>'
    return table.concat(out, '')
end

local function append_recipe_usage_sections(out, frame, recipe_ids, current_item_id, section_title, render_table)
    local featured_groups, remaining_ids = split_recipe_groups_by_machine(recipe_ids)

    out[#out + 1] = '<div class="recipe-usage-section">'
    out[#out + 1] = '<h3 class="recipe-usage-section-title">' .. section_title .. '</h3>'
    for _, group in ipairs(featured_groups) do
        local heading = machine_group_heading(frame, group.machine_id)
        if heading ~= '' then
            out[#out + 1] = heading
        end
        out[#out + 1] = render_table(frame, group.recipe_ids, current_item_id, false)
    end

    if #remaining_ids > 0 then
        if #featured_groups > 0 then
            out[#out + 1] = '<h4 class="recipe-usage-subtitle">其他制作站</h4>'
        end
        out[#out + 1] = render_table(frame, remaining_ids, current_item_id, true)
    end
    out[#out + 1] = '</div>'
end

function p.itemRecipes(frame)
    local item_key = common.getArg(frame, 1, '')
    if item_key == '' then
        item_key = common.getCurrentTitleText()
    end

    local item_id = item.getIdByKey(item_key)
    if not item_id or item_id == '' then
        return ''
    end

    load_recipes()
    local item_data = item_recipe_cache[mw.ustring.lower(item_id)]
    if not item_data then
        return ''
    end

    local product_ids = item_data.p or {}
    local ingredient_ids = item_data.i or {}
    local product_count = count_array(product_ids)
    local ingredient_count = count_array(ingredient_ids)
    if product_count == 0 and ingredient_count == 0 then
        return ''
    end

    local out = {}
    if product_count > 0 then
        append_recipe_usage_sections(out, frame, product_ids, item_id, '制作配方', function(current_frame, recipe_ids_for_table, _, include_machine_column)
            return render_product_recipe_table(current_frame, recipe_ids_for_table, include_machine_column)
        end)
    end

    if ingredient_count > 0 then
        if #out > 0 then
            out[#out + 1] = ''
        end
        append_recipe_usage_sections(out, frame, ingredient_ids, item_id, '用于制作', render_ingredient_recipe_table)
    end

    local css_out = (css.quickCall('Item') or '') .. (css.quickCall('RecipeUsage') or '')
    return css_out .. '<div class="recipe-usage">' .. table.concat(out, '\n') .. '</div>'
end

function p.machineAsIngredient(frame)
    local key = common.getArg(frame, 1, '')
    local record = find_record(key)
    if not record then
        return ''
    end

    local machine_id = get_record_field(record, key, 'id')
    if not machine_id or machine_id == '' then
        return ''
    end

    load_recipes()
    local item_data = item_recipe_cache[mw.ustring.lower(machine_id)]
    if not item_data or not item_data.i or count_array(item_data.i) == 0 then
        return ''
    end

    local ordered_recipe_ids = {}
    for _, rid in ipairs(item_data.i) do
        ordered_recipe_ids[#ordered_recipe_ids + 1] = rid
    end
    sort_recipe_ids(ordered_recipe_ids)

    local out = {}
    out[#out + 1] = '<div class="recipe-usage-table-wrap">'
    out[#out + 1] = '<table class="wikitable recipe-usage-table">'
    out[#out + 1] = '<tr><th>产物</th><th>所需数量</th></tr>'

    for _, rid in ipairs(ordered_recipe_ids) do
        local recipe = recipe_list[rid + 1]
        if recipe then
            local counts = material_counts_for_item(recipe[field_map.materials], machine_id)
            if #counts > 0 then
                out[#out + 1] = '<tr>'
                out[#out + 1] = '<td>' .. render_recipe_result(frame, recipe) .. '</td>'
                out[#out + 1] = '<td>' .. render_material_count_list(counts) .. '</td>'
                out[#out + 1] = '</tr>'
            end
        end
    end

    out[#out + 1] = '</table>'
    out[#out + 1] = '</div>'
    local css_out = (css.quickCall('Item') or '') .. (css.quickCall('RecipeUsage') or '')
    return css_out .. table.concat(out, '\n')
end

return p